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Showing posts from February, 2020

Shot list

1st shot: WS traffic outside  2nd shot: WS people walking outside  3rd shot: MS people walking inside  4th shot: CS people’s hands, working, writing, typing in the library  5th shot: WS inside the elevator as it opens 6th shot: WS the doors that lead to hallway  7th shot: MS inside empty classroom  8th shot: CS of empty seat  9th shot: CS of exit sign  10th shot: WS people walking inside  11th shot: WS empty hallway 

Define a Space

Guerdy and I chose the C-level in the North building as our location. The C-level with its white walls and narrow halls reminded us of a hospital or psychiatric ward. It is usually very quiet. The classrooms are small and windowless. The physical location of this floor is almost as if it’s separate from the rest of the building. We decided that we wanted to show the contrast between the very busy and chaotic atmosphere of the city and within the college. The C-level is seemingly a space away from the chaos. In this piece we want to depict isolation and seclusion. Although the C-level may seem as though it is a quiet space away from the chaotic outside world, it may also be isolating or unsettling. This is my first time actually shooting at a location since I have no previous experience in film.

Artist Statement

Daydreams, delusions or whatever you call them, they are the foundation of my work. When I let my mind wander, my ideas start to flow.  I try to capture that dreamlike feeling in my work. My drawing tablet has become my tool of choice.  I primarily create art digitally using various software including Photoshop. I also enjoy sketching and doodling. This semester, I am taking MEDP250 which is a design course. I have become increasingly interested in graphic design. I have a background in animation as it was my major in highschool. Hayao Miyazaki is one of my biggest inspirations. Studio Ghibil’s animated films are whimsical and immersive. The storylines are captivating as you are pulled into these fantastical worlds. The pre-production of these films have always interested me, such as storyboarding and concept art. I am not sure if I want to pursue anything animation related, but it is still a source of inspiration for the work I currently create and want to create in ...